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Gran Turismo 5 Damage Rendering Revealed: Video Photo:
 
 
Mike Stevens | Aug, 20 2009 | 9 Comments

THE LAUNCH OF PlayStation 3 racer Gran Turismo 5 is drawing nearer, although publisher Polyphony Digital remains tight-lipped on a specific date.

This week, Polyphony released a short video demonstrating the introduction of visible car damage into the Gran Turismo series, first reported back in May.

Visible car damage has been a long time coming in the Gran Turismo franchise, with carmaker and publisher disputes being the main hold-up until now. The Forza Motorsport series, with its smaller list of cars, has featured visible car damage since number two.

As a compromise, Polyphony has made the visible damage feature available on the rally and race cars only, with street cars remaining untouched.

gran-turismo-5_damage-rendering_01

The video follows a tarmac rally version of the 2009 Subaru Impreza WRX STI as it crunches its way through a course, colliding with corners and other cars.

Polyphony boss Kazanori Yamauchi has also promised that other features long absent from Gran Turismo, such as visible weather effects and night racing, will also appear in GT5.

[via GT Planet]

 
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The size of your tyre is located on the sidewall of your tyre.
It will be similar to the sample below.